Idea
Research
Modeling
Sculpting
Surfacing/Texturing
Lighting
Camera Animation and Rendering
Miro Board
Canva
Blender 3D
Unreal Engine
Substance Painter
Adobe After Effects
Duration
Role
Tools
Directed Study - 15 weeks
Realization of Jain Temple and Idol using Blender 3D and Unreal Engine
SUMMARY
What?
This scene is inspired from the Indian Temple specifically Jain Temples like Ranakpur, Pavapuri Jain mandir, Girnarji and Palitanaji. This is a directed study under Prof. Emily Bujnoch and Industry Mentor from EA sports Ashley St. John. For this scene, I worked as a modeler, sculptor, texture and surfacing artist, set dresser, lighting artist and rendering the final scene. A full list of my responsibilities can be viewed below.
Full Role and Responsibilities
Modeling: Pillars(2 different types of corbel), roof, lotus, pond, door, door frame, decor pieces on the ceiling, Idol and floor.
Sculpting: Idol (Lord Mahaveer, 24th Jain Tirthankara).
Surfacing: Pillars(2 different types of corbel), roof, lotus, pond, door, door frame, decor pieces on the ceiling, Idol and floor.
Lighting: My friends Adithya and Leah helped me with lighting.
Camera Animation and Rendering: Various angles and camera setup
Software: Autodesk Maya, Blender, ZBrush, Substance Painter, Photoshop, Unreal Engine, Adobe Premier Pro, Miro Board, Pinterest, Google meet and sticky notes
Fish Eye View
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