Idea

Research

Modeling

Sculpting

Surfacing/Texturing

Lighting

Camera Animation and Rendering

Miro Board

Canva

Blender 3D

Unreal Engine

Substance Painter

Adobe After Effects

Duration

Role

Tools

Directed Study - 15 weeks

Realization of Jain Temple and Idol using Blender 3D and Unreal Engine

SUMMARY

What?

This scene is inspired from the Indian Temple specifically Jain Temples like Ranakpur, Pavapuri Jain mandir, Girnarji and Palitanaji. This is a directed study under Prof. Emily Bujnoch and Industry Mentor from EA sports Ashley St. John. For this scene, I worked as a modeler, sculptor, texture and surfacing artist, set dresser, lighting artist and rendering the final scene. A full list of my responsibilities can be viewed below.

Full Role and Responsibilities

Modeling: Pillars(2 different types of corbel), roof, lotus, pond, door, door frame, decor pieces on the ceiling, Idol and floor.

Sculpting: Idol (Lord Mahaveer, 24th Jain Tirthankara).

Surfacing: Pillars(2 different types of corbel), roof, lotus, pond, door, door frame, decor pieces on the ceiling, Idol and floor.

Lighting: My friends Adithya and Leah helped me with lighting.

Camera Animation and Rendering: Various angles and camera setup​

Software: Autodesk Maya, Blender, ZBrush, Substance Painter,  Photoshop, Unreal Engine, Adobe Premier Pro, Miro Board, Pinterest, Google meet and sticky notes

Fish Eye View

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